![]() CitizenInstance& data, Vector3 physicsLodRefPos) in :0Īt HumanAI.SimulationStep (UInt16 instanceID. Frame& frameData, Boolean lodPhysics) in :0Īt CitizenAI.SimulationStep (UInt16 instanceID. Frame& frameData, Boolean lodPhysics) in :0Īt ResidentAI.SimulationStep (UInt16 instanceID. CitizenInstance& citizenData, Single minSqrDistance) in :0Īt HumanAI.SimulationStep (UInt16 instanceID. System.NullReferenceException: Object reference not set to an instance of an objectĪt HumanAI.GetBuildingTargetPosition (UInt16 instanceID. ![]() "Object reference not set to an instance of an object An error pops up as soon as the saved game loads. In fact, its practically frozen and nothing is moving. "I was having the issue/bug where you load a saved game and the map is completely 2D with no buildings, just streets. I posted about this yesterday with no response from the community. Not sure why that keeps happening, but I believe it started a few months back or maybe around 3.6 or 3.7 release (Cant remember exactly).Same problem, I know what you mean. So for anyone with a AQUANTIA 5 Gigabit Ethernet card you may want to switch to Wifi or use a different network card.Īlso, every now and again when Star Citizen updates, I'll have to change my Star Citizen installation directory because of permission issues in Windows 10 not allowing the updates to install. ![]() My brother has the exact same motherboard and experienced the same problems. When I switched to the Intel Gigabit Lan port everything worked fine. I would have to constantly pause and resume the download over and over again. ![]() No matter what I tried, the Star Citizen download would come to a crawl and then eventually just stop downloading all together after a few minutes passed. When I was using the AQUANTIA 5 gigabit port I had all sorts of issues with the download. My motherboard came with two ethernet devices, a Intel Gigabit Port and a AQUANTIA 5 Gigabit Port. Also had similar issues as OP but with ethernet, and not wifi. ![]()
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